Camera Movement & Editing - Blog Task

 1) Camera Movement

The camera slides sideways: The camera glides along next to the main guy while he moves his hands across the glass screens. The director probably did this to show how smooth and in control he is, almost like he’s conducting an orchestra. It makes us feel like we are moving through the room right next to him.

The camera lifts up high: The camera starts low down and then sweeps all the way up to the ceiling to show the whole room from above. Spielberg uses this to show how massive and high-tech the building is. It makes the audience feel really small compared to this huge, powerful police system.

The camera zooms in fast: The camera suddenly pushes in really close to the guy’s face when he spots a clue. The director did this to show that he's suddenly realized something massive. It alerts us that something super important just happened, which instantly builds up the tension.

2) Editing
Music allining with actions: The editor cuts the clips so they change perfectly in time with the classical music and the guy’s hand gestures. This gives the whole scene a really cool rhythm. It makes the audience feel like all these messy, violent memories are being controlled and sorted out perfectly.
Flashing back and forth: The scene constantly flashes between the quiet, clean office and the messy, blurry clips of the future murder. Spielberg uses this to create a massive contrast. It makes the audience feel stressed out because it reminds us that a real person is about to die if they don't hurry up and stop it.
3) Camerawork and Meaning (Revision)
Looking up from below: The camera looks straight up at the main guy from underneath the clear computer screens. This makes him look really powerful, almost like a god who can control the future. It tells the audience that he is the most important person in the room and has total power over everyone's lives.
Extreme close-up on the face: This shot focuses right on the terrified eyes of the psychic person floating in the water. By getting so close, the director forces the audience to see the actual human pain behind all the flashy technology

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